gamemaking

=Harnessing Critical and Creative - A Collaborative Approach= =Kodu for the Classroom=



Why Kodu? Thinking beyond traditional pen and paper activites is critical for developing young learners. Kodu challenges a students abilitity for critical and creative thinking. Everything created in Kodu is completely student driven and they are able to test ideas in real time to create fantastic arcade games, adventure stories and puzzles. Numerical thinking is definately a targeted skill as well!

My thoughts on project based learning and kodu:
 * curriculum tie in?
 * 1-4 periods max
 * group work

Evaluations - becasue it is project based typically I would invite peer evaluation using a guided checklist or a rubric specifically defining requirements and the curricular connections.


 * Kodu does require a decent system - may be an issue in some cases! ***

Click on the "classroom kit" tab

Kodu Taught in MATH
A complete math module that introduces many math concepts.

Want more? Check out the rest of this collection!
[] - link to game creation theory.

Boot Camp - text based starter! Manual

Stuarts Simple Game

Tutorials
CRG - Set of 4 tutorials for your first game - [] --- I went through these once ... a great way to learn, for control simply replace mouse/keboard with joystick functions.

Planet Kodu is a good place to start. Here you can join forums, ask questions, check out great ideas, and upload and share your games.

A slideshow starter

Click HERE to download Kodu FREE for your computer!
Ideas - [] Quick Tutorials - [] Sparrows Game - []

__Beginner Developer Learning Center- more on students and programming__
[]


 * Here many programming languages are introduced and explored starting off at very basic levels.